Arnold for Houdini 6.3.3.1 Winx 64
Posted on 31 Aug 04:02 | by cod2war | 5 views
Arnold for Houdini 6.3.3.1 Winx 64
Info:
Autodesk Arnold software is an advanced Monte Carlo ray tracing renderer that helps you deliver beautiful and predictable results.
HtoA 6.3.3.1 is a bugfix release using Arnold 7.3.3.1.
Known Issues
HTOA-2698 – The new ramp shaders aren't translating properly in Solaris. As a workaround, you can manually change the asset type to the v1 version of the node. This will be fixed in an upcoming release
Bug Fixes
ARNOLD-15321 – Hang when force_update metadata is used
ARNOLD-15322 – Rare hang in deep_exr driver
ARNOLD-15339 – AiNodeAddDependency() does not work for render session options node
ARNOLD-15343 – Toon contour_filter produces lighter lines with interactive renders
usd#1989 – Support mixed half/float channels when using the render delegate in batch mode with husk.
usd#1610 – Proper support of arnold:visibility primvar in hydra
System Requirements
Houdini, Houdini FX, Houdini Indie and Houdini Education
19.5.805
20.0.751
20.5.278
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