LI Sonic-Wave Hair for Genesis 9
Posted on 10 Oct 11:26 | by cod2war | 10 views
LI Sonic-Wave Hair for Genesis 9
Detail link: https://www.daz3d.com/li-sonic-wave-hair-for-genesis-9
Time to rock that Anime vibe with LI Sonic-Wave Hair!
Introducing LI Sonic-Wave Hair, a spikey, dynamic Anime hairstyle that's set to electrify your Genesis 9 characters! Crafted with the latest in dForce Strand-based Hair technology and the Omni-Surface Hair Shader, this hairdo isn't just stylish; it's practically bursting with versatility.
Got a flair for the dramatic? This hair's got your back with a plethora of Hierarchical dForce PreSim Hair function presets and Omni-Surface Hair presets to play around with. From subtle tweaks to extreme transformations, the possibilities are endless. And hey, if you like to mix things up, the Hair Generation Mode's seed number changes will keep you entertained for hours! Dial in your preferences, then alternate the seed number to find your perfect variation. If you want to go even further? Take a deep dive into the Scraggle Mode functions to crank up the chaos for those truly wild styles. Sorry, NO presets here—just pure, unfiltered customization.
But wait, there's more! This product is packed with Hair Cap Opacity maps, Hair Density maps and a bunch of texture diversity maps.
And if you're a fan of LIE (Layered Image Editor), prepare to unleash countless more combinations.
Whether you're going for a classic anime hero look or something totally off the wall or even something a little more normal, the LI Sonic-Wave Hair ensures your characters will always look their coolest. Get ready to spike up your renders with style and personality!
To get you started, I have supplied 8 x Wearable Presets that you can use to study....plus a nice little bonus product as well ;)
There are also 4 x subtle variations of a more static look Anime Hair built upon the Hair Generation Mode - Root Radius, but don't be fooled...switch these to Target Surface Mode and you then have four more curved-based guide foundations to style and build upon.
I guess what I'm trying to say...there's almost no limitation to the variations of this hair you can create.
NOTE:
Even though this product takes advantage of dForce simulation settings, all presets and functions are designed for static final renders to match Iray viewport previews. That being said, dForce animated simulations will work; it's just that Local Shape Constraint Stiffness is set to 1. If you want to run animated simulations, it's recommended to restore the hair base to its base curves and then use PR (PreRender) settings. This will need to be done manually as there are no presets provided for this section.
Happy rendering!
DOWNLOAD HERE :
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https://nfile.cc/ojOaXKpL/101608-DAZ.rar
https://nitroflare.com/view/3B9929306BED102/101608-DAZ.rar
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