H21-M - Plasma Rifle

Posted on 02 Feb 03:09 | by cod2war | 1 views

H21-M - Plasma Rifle

This product is part of a larger Sci-Fi set that I hope to launch soon. You can imagine it as a rifle used in special operations, perhaps in a dystopian, futuristic, or science fiction setting.

It also includes the "muzzle fire" (see morphs and materials below): an impressive mass of plasma energy. During my tests, I realized that it can be used as a separate standalone prop, for example, as a sphere of magical energy emanating from a character's hands. Naturally, this will require some adjustments. However, if you use it for its intended purpose, simply select the rifle, and the energy will attach to it automatically. Furthermore, the energy sphere comes with multiple morphs and materials to change its appearance.

Returning to the rifle, it features 24 Iray materials to change its colors and/or the emissive parts. You can also apply different materials to 3 distinct sections: the Rifle Body, the Front Grip, or the Magazine/Bayonet.

To complete the product, 9 poses for Genesis 3 and 7 poses for Genesis 8 have been included. These are a bonus gift, as they are the ones I used for my promotional images and I thought it would be a nice idea to include them.

IRAY Materials:
Metal Materials: Helmet
4 Metals: Burned, Golden, Silver, and Steel Dark Aged
6 Camouflages
8 Solid Colors
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Emissive Controls:
6 materials to activate/deactivate the flashlight, the laser, or the laser dot.

IRAY Materials: Muzzle Fire:
You’ll also find 33 Iray materials designed to show or hide different parts of the energy sphere, which is divided into 16 surfaces. For example, you can hide all eight projectiles and use the “muzzle fire” purely as an energy orb coming from the hands — or however your creativity decides.

On top of the visibility controls, it includes six color sets: Blue+Violet, Green, Light Blue, Red, Violet, and Yellow.

As you’ll notice, the Muzzle Fire is practically a standalone product on its own — it just happens to come bundled with the rifle.

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Morphs and Adjustments: Rifle:
The rifle itself does not contain morphs, but adjustments to scale, translation, and rotation can be easily made from the Parameters pane, as the pivot point is centered on the rifle's grip.

Morphs and Adjustments: Muzzle Fire:
This energy sphere comes with 51 morphs that let you shape the various fields, flares, and energy bubbles, as well as control the spread, rotation, and translation of the projectiles.
Detail: https://www.renderosity.com/marketplace/products/169934/h21-m-plasma-rifle
DOWNLOAD HERE: 
https://ezvn.net/ps70a1zbtjcq/169934-RO.rar.html
https://nfile.cc/LEA68KJL/169934-RO.rar


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