Speed Instancer

Posted on 07 Oct 05:20 | by cod2war | 3 views

Scatter anything across almost any surface with Speed Instancer. From grass covering terrain and sprinkles decorating a donut to water droplets on a can or barnacles clinging to a ship hull, this versatile tool lets you quickly and naturally distribute copies of objects across scene surfaces.

Instances automatically follow the shape and orientation of the surface beneath them, allowing objects to be placed sideways, underneath, or at any angle rather than simply pointing upward. Because scattered objects use native Daz instances, even scenes with thousands of copies stay efficient and lightweight.

Speed Instancer includes three scripts designed for different levels of control:

Mini provides a simple three-step workflow. Choose the object to scatter, select the target surface, set the quantity, and scatter.

XL provides the complete collection of controls. Adjust how deeply objects sit within the surface, keep trees upright on slopes, randomize the rotation of sprinkles, vary size and spin, and exclude steep areas such as cliff faces or peaks. You can create up to 10,000 copies as a single lightweight scene item.

Multi expands the XL workflow with four source slots, allowing multiple objects to be scattered together in one pass. Create combinations such as sprinkles, jimmies, and sugar pearls without repeating the process for each object.

No plugin installation or complicated setup is required. Choose a source, choose a target, set your options, and click Scatter.

Requires Daz Studio 4.22 or later.


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