Easy Render Inspector Manager [v1.2]

Posted on 23 Oct 04:18 | by cod2war | 0 views

I’ve been requesting this feature in DAZ for years. When it became clear it wasn\'t coming, I decided to learn C++ and build it myself. There’s no magic or witchcraft involved, just solid, straightforward code designed and simplified.

This external DAZ render window gives you complete, unrestricted control over your viewport. You can freely pan, drag, and position active renders anywhere on your screen. It handles extreme scaling effortlessly, letting you pull back to a 5% overview or push in for a massive 1600% macro view to check pixel-perfect details. Honestly, the zoom fluidity outperforms dedicated image viewers like Windows Photos.

To streamline your workflow, the tool acts as a visual hub. It automatically archives your renders in an active session history for as long as the program remains open, allowing you to compare your progress and export your final images to any directory you choose.

Fully tested and running flawlessly on the stable releases of both DAZ 4.24 and DAZ 6.

I plan to keep refining everything in the Easy series, listening to your feedback until it delivers a perfect experience for all of you.

(AI used for debugging and DAZ bridge integration.)

ERIM Changelogs:
v1.2
Added a small cache switch for the Render history
+small changes

v1.1.2
- ERIM now respects a DAZ camera\'s "Use Local Dimensions" setting when rendering. Camera pixel size and portrait/landscape framing no longer fall back to DAZ\'s global render dimensions.
When "Use Local Dimensions" is Off, ERIM continues to use DAZ\'s global render dimensions.

v1.1.1
Added the ability to switch between GPUs/CPU+RAM monitoring anytime.

v1.1
Fixed some minor bugs
Improved the UI visuals
Improved performance in specific case scenarios
Added future extensions support


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