Wirecolor to Material v1.02 - 3ds Max Script

Posted on 20 May 19:18 | by GFX_Muawia | 2 views
Wirecolor to Material v1.02 - 3ds Max Script
Wirecolor to Material v1.02 - 3ds Max Script
MS | 5 KB


Automatically create and assign materials from objects' wirecolor.
- 6 material types supported (from several render engines): Physical material, Arnold Standard Surface, VRay material, Corona material, FStorm, Standard material.
- Work on selection or process all objects in scene at once
- Choose to affect only geometry or geometry + shapes
- It builds only 1 material per wirecolor, avoiding the creation of unnecessary material duplicates
- Excludes objects with materials already asssigned

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