Get Git Smart Course: Learn Git in Unity, SourceTree, GitHub

Posted on 29 Aug 09:17 | by huayting | 11 views
Get Git Smart Course: Learn Git in Unity, SourceTree, GitHub
Get Git Smart Course: Learn Git in Unity, SourceTree, GitHub
Last updated 12/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.74 GB | Duration: 3h 45m

Use Version Control w/GIT, SourceTree & GitHub from Scratch in Unity Video Game Design (3.8 hours)

What you'll learn
Learn the key concepts of the Git source control system
Install git on Windows, MacOS and Linux
Install the slick visual tool SourceTree on Windows, MacOS and Linux
Be aware of other visual tools including GitKracken and GitHub Desktop
Use .gitignore files intelligently to track only what matters
Create "feature branches" to allow you to explore new ideas safely
"Push" your work to GitHub or BitBucket for backup & sharing
Understand how to use the command line when necessary
Understand more about how the tool you use really works by watching file changes
Be prepared to collaborate on your project with others professionally
Requirements
Admin rights on your computer
Basic computer skills including installing software
Some coding experience enhances the experience, but isn't necessary
Description
Want to learn Git without falling asleep? You're in the right place!Learning version control can be tricky and boring, we're here to make it easy and fun. Using game development as the example project, we'll be showing step-by-step how to get into git (get it?).By the end of the course you'll have an indispensable tool, that will allow you to...Protect your valuable work using git version control.Explore creative options using Atlassian's SourceTree & the terminal / command line.Backup efficiently to the Internet, specifically GitHub but GitLab and BitBucket are mentioned.Learn all the common version control workflows that you'll need day-to-day.Lay the foundations for collaboration with others.You won't only be learning the science of version control, but the art too. For example you'll learn common usage patterns that keep your live simple, and even how to setup your online portfolio to show your work in the best light.Your instructor Ben Tristem is the founder of GameDev tv, and has taught 100,000s of students to code and use creative software from scratch, so you're in good hands. No prior experience of version control, git, or coding required.We'll be covering Windows, however MacOS and Linux users can also follow along with a little modification.Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).Let's dive in and get this mini super-power learnt in no time!

Overview

Section 1: Introduction and Setup

Lecture 1 Why You Should Take This Course

Lecture 2 Community & Support

Lecture 3 What Git Can Do

Lecture 4 The Ecosystem

Lecture 5 Setup GitHub

Lecture 6 Setup SourceTree (PC)

Lecture 7 Setup SourceTree (Mac)

Lecture 8 About Unity & Wrap-up

Section 2: Using Git and GitHub 101

Lecture 9 Intro & Red Porcupines

Lecture 10 PROJECT Setup

Lecture 11 REPO Initialisation

Lecture 12 IGNORE Files

Lecture 13 Stage & Commit

Lecture 14 REMOTE GitHub Repo

Lecture 15 PUSH & Wrap-up

Section 3: Common Use Cases

Lecture 16 Intro & Stashing

Lecture 17 Commit

Lecture 18 How To Use Branches

Lecture 19 Introducing Merging

Lecture 20 Simple Merge Conflicts

Lecture 21 Revert or Reverse Commit

Lecture 22 Section Recap

Section 4: Real World Use For Power Users

Lecture 23 Section Intro

Lecture 24 GitHub Structure 101

Lecture 25 Cloning Remote Repos

Lecture 26 Introducing The Terminal

Lecture 27 How & When To Force Push

Lecture 28 Diff Stats For Refactors

Lecture 29 Picking Cherries

Lecture 30 Large File System (LFS)

Lecture 31 A Tour of GitHub in 2019

Lecture 32 Blame & History

Lecture 33 Section Wrap-up

Section 5: Unity Specific Git & GitHub

Lecture 34 Section Introduction

Lecture 35 Serialisation & Prefabs in Unity

Lecture 36 GitHub for Unity Plugin

Lecture 37 Locking Files For Collaboration

Lecture 38 BONUS & Course Wrap-up

Anyone specifically interested in learning Git,Anyone interested in using "source control", or "version control",Unity and other game developers who want to version their work,Freelancers and creatives who want to learn a super-solid new tool


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