Architectural Visualization: Post Production
Posted on 08 Sep 04:48 | by LeeAndro | 10 views
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHzLanguage: English | Size: 1.91 GB | Duration: 1h 27m
Learn all the postproduction steps to create a realistic and artistic image to convey the right atmosphere to your projects.
What you'll learn
Description
Why take this course
In this final course in the Architectural Visualization series, David
will focus on the final result of the renders obtained from the
previous course. He will go over the refining steps needed to create a
realistic, stunning and artistic image. You will learn how to position
the elements to get a great composition, how to adjust the lighting in
the scene, and adjust the materials to get the perfect render image.
Various software will be used, like Autodesk 3Ds Max, Corona Renderer,
Adobe Photoshop, Marvelous Designer, and Substance Painter to name a
few. This course is a continuation of the Architectural Visualization
- 3D production course.
Learn how to produce amazing visuals
David really gets into the details about how to get a stunning visual
image. You will learn how to reframe your scene and set the camera
just right to get the perfect shot. David shows you how to set up a
background with buildings in Photoshop and how to match realistic
exposure between the interior and exterior. You´ll learn what the
difference is between 8-bit and 16-bit images and when to use either
one and much more.
"An architect is only as good as their ability to communicate their ideas."
Photorealistic renderings provide a one to one proof of concept, and have the ability to sell your designs even if you don't have a built up body of work to support that particular project type.
Finetune your visual composition
We start by analyzing the renders from the previous course and
understand what can be improved. David gives various tips and
tricks about what to look out for. From choosing between 8-bit and
16-bit images, reframing your 3d scene to get the perfect
composition and various other settings to be considered.
Set the lighting just right
Having your image look natural and realistic depends a lot on
getting the lighting just right. David will go into detail about
the relationship between interior and exterior lighting and how to
get the exposure right, together with other important settings and
elements.
Create material masks and use smart compositing in Photoshop
David will show how to create multi-material masks from your
renders and how to manipulate them in a smart way in Photoshop.
When the masks are created you'll learn how to import them and
assemble a smart and efficient composite template in Photoshop.
Create an attractive background
You'll learn how to collect various images of buildings from the
internet. And David will show you what settings to use if you're
going to take photos of buildings yourself. When you have
collected all the images, David will show you how to put them all
together in Photoshop and what settings to use s the images don't
get distorted and fit well together.
Overview
Lecture 1 Analyzing the renders to make improvements
Lecture 2 Improvements in 3D models and lighting
Lecture 3 Reframing the 3D scenes
Lecture 4 8 bpc or 16 bpc
Lecture 5 Building the background
Lecture 6 Matching realistic exposure of interior and exterior
Lecture 7 Creating material masks instead of rerendering
Lecture 8 Multi Mat selection
Lecture 9 Compositing in Photoshop
Lecture 10 Overview of a final render and its steps
Lecture 11 Another technique to create background buildings
HomePage:
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