The Gnomon Workshop - Creating a Medieval Castle in Unreal Engine 5

Posted on 28 Mar 02:55 | by cod2war | 40 views
The Gnomon Workshop - Creating a Medieval Castle in Unreal Engine 5
The Gnomon Workshop - Creating a Medieval Castle in Unreal Engine 5
Duration 4h Project Files Included MP4


Info:
Learn how to master natural-looking environments in Unreal Engine 5 using up-to-date industry techniques. In this 4-hour workshop, Phil Stoltz, a Senior Environment Artist working in the videogame industry, reveals his tips and techniques for creating a photorealistic medieval castle scene.

The chapters of this workshop detail the environment creation pipeline. Using a wide range of software in addition to Unreal, including Maya, ZBrush, Substance Painter, and Megascans, Phil guides viewers through his complete thought process as he demonstrates several different environment-creation methods. Follow along from blocking out a scene to world-building, using sketches to plan everything out, and lighting scenes using Unreal's new lighting system, Lumen.

Project files available with this workshop include Phil's Maya file, ZBrush files, PureRef board, Photoshop concept, and his Unreal scene file (excluding purchased assets from Megascans).

SOFTWARE USED
MayaZBrushSubstance PainterUnrealQuixel Megascans

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Video: MPEG4 Video (H264) 1920x1080 30fps 3222kbps | Audio: AAC 48000Hz stereo 127kbps Genre:...

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